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Digital Technologies, PBL & STEM Workshop

July 22nd 9:00 am - 3.:30 pm

Muresk Institute WA, 1 Muresk Road, Northam WA 6401

EVENT COMPLETED
STEMtastic Science with Seesaw
Project Based Learning - ACARA Workshop

This one-day workshop is designed for school leaders, teachers, teacher aides and student teachers to explore the Digital Technologies Curriculum. This workshop includes a variety of Digital Technologies, ICT and STEM presenters who will be of great value for educators K-10.

 

In addition, a school in the wheatbelt, Dowerin District High School, will be hosting a FIRST LEGO Robotics League Tournament this year and we have inlcuded speakers and workshops that will assist schools who may be potentially looking at entering this robotics competition or maybe interested in the Project Based Learning (PBL) side of the competition or just interested in PBL.

 

The day will begin and end with some keynote presentations. There will be two workshop sessions of 90 minutes duration.  There will be a variety of workshops available for attendees to select from.

Presentations

Home: Our Goals

Program

9am

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10.oo 

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10.30

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12.oo

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1.oo

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2.30

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3.30

Welcome to Country

Keynote speakers

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Morning tea

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Session 1 : Choose your own workshop

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Lunch

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Session 2 : Choose your own workshop

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Final speakers

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Finish

Speakers - Intro

Michelle Winmar - Bilya Koort Boodja Centre for Nyoongar Culture & Environmental Knowledge

 

David Hollands - HP Education Industry Strategy Manager Asia Pacific

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Kim Flintoff - Learning Futures Advisor - Curtin University

Workshops 90 min  

Please bring a device with you on the day - laptop or tablet

Session 1: 10.30 - 12pm

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  • How do computers work? The International Centre for Radio Astronomy Research (ICRAR) – presenting a workshop on a variety of their resources including ‘buildable computers’ & Cosmos Computing

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  • First LEGOⓇ League (FLL) deep dive into the Research Project. In this workshop, we will explore how we can use the Engineering Design Process to guide students' inquiry and prototype development for the FIRST LEGO League research project. After exploring examples of integrated STEM inquiry and FLL projects we've developed at Iona Presentation College Junior School, participants will work collaboratively to inquire into, and develop a prototype solution to a past FLL challenge.   Presented by FLL Coach Michael Graffin Robotics Teacher at Iona Presentation College Junior School.

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  • ACARA Digital Technologies Curriculum Officer Martin Levins (NSW) and Steve Grant (SA) will deliver a workshop on Project Based Learning (PBL) and how Digital Technologies can be integrated. 

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  • ECU School of Science Programs Coordinator Michelle Ellis will be running a hands-on micro:bit hacking session. 

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  • Legal Aid WA - This is an amazing workshop that will discuss the current Western Australian laws and the digital space, age of criminal responsibility, cyber bullying, identity theft, legal consequences for young people and much more. The presenter will also detail what resources are available from Legal Aid WA to support schools in raising awareness about these areas.

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  • FIRST LEGOⓇ League Overview – “What's the big picture?” Tim will present an overview of the FLL.  The timeline, the comp, the different judging areas, the robot game and the overall feel of the comp will be explored, to give you the confidence and enthusiasm to tackle it in your school. This is NOT a tech-head, robot session.  This is the big picture of what FLL is all about.

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Session 2: 1pm - 2.30pm

  • LEGOⓇ – Project Based Learning (PBL) via the Hero’s Journey, using LEGOⓇ Serious PlayⓇ. “Geniuses, Designers, and Heroes” A first step on the road to Project Based Learning in your school. Participants should bring their smartphone.

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  • Digital Technologies...the icing on the cake - Adelaide Universities Computer Science Education Research (CSER) WA representative Robin McKean will use a range of digi tech devices and bots from the CSER Lending Library Kit with some of her favourite stories and picture books, to bring the characters and their adventures to life.  Think Mechanica, Aquatica, Alice  in  Wonderland, Scott the Bot, The Iron Man, Aida's Ideas, The Golden  Pipeline,  Boy and Bot... maybe even How to Code a Sandcastle - and many more.

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  • FIRST LEGOⓇ League – “Get across the Robot game” STEM Outreach staff from Curtin University, engineering students, will assist workshop participants to discover more about the FLL Robot game.  Not simply how to use the LEGO Mindstorm EV3 robots, but also a way of approaching the robot game in a strategic way. This is both a tech and strategy session, so expect to be hands-on with the robots and the FLL tasks, which will mean a lot of failure but a lot of learning!

No gear necessary, everything supplied.

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  • SeeSaw & STEMtastic Science – Rachael Lehr an amazing SeeSaw ambassador will be running a session

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  • Harrisdale Primary School (TDS & TCC) will be presenting a hands on workshop using a variety of digital technologies and talk about how Harrisdale PS has become a high level integrator of ICT and Digital Technologies. Their journey and insight is fascinating and can assist other schools with ideas to mimic their success.​

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  • Scitech - Scratch Robotics and Coding | Years 7-10 with MakeBlock mBot

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  • Metaverse and overviews of AR / VR / MR - presented by Geoff Kaye who has developed some great activities for use in schools. 

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Speakers - wrap up

Martin Levins  - ACARA Digital Technologies Curriculum Officer (NSW)

 

Scitech - Highlight of the resources available to schools across WA

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Deanne Poole - ACARA Digital Technologies Curriculum Officer (WA)

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Program

ADDITIONAL WORKSHOP DETAILS

Earth Science Western Australia (ESWA) has been supporting earth sciences, and more recently STEM, education throughout WA for many years now. Much of this support is through the Woodside Australian Science Project (WASP – an initiative of Woodside and ESWA – www.wasp.edu.au) and the Primary Australian Literacy Mathematics and Science (PALMS) Program (an initiative supported by ConocoPhillips and ESWA – www.palms.edu.au). Through these initiatives materials for the teaching of Earth and Space Science for Kindergarten to Year 10 are freely available, so too are hands-on incursions and teacher training. More recently we have been producing STEM teaching packages providing students with real world problems to explore using a range of STEM skills. These packages, and those to be released soon, will be the focus of this workshop.

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The International Centre for Radio Astronomy Research (ICRAR) is an equal joint venture between Curtin University and The University of Western Australia with funding support from the State Government of Western Australia. ICRAR has strong support from the government of Australia and is working closely with industry and the astronomy community, including CSIRO and the Australian Telescope National Facility, the Pawsey Centre, and the international SKA Project Office (SPO), based in the UK. Promoting scientific, technical, commercial and educational opportunities through public outreach, educational material, training students and collaborative developments with national and international educational organisations.

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How do computers work? What are the major components of a computer? What goes on inside the metal box when I start moving the mouse or typing on the keyboard? 

Cosmos Computing aims to help students understand and answer these questions through an immersive interactive role play. Students act as the different components of a computer, working together to work through a ‘program’ (algorithm) to produce an image on a display.

Cosmos Computing is a program suitable for upper primary aged students and is aligned with the Australian Digital Technologies Curriculum, specifically the Years 5 and 6 Content Descriptions. It’s also great for team building between teachers!

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Joint ICRAR computing specialist Kevin Vinsen and education specialist Kirsten Gottschalk as we take you on an adventure through how a computer works from the inside!”

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Project Based Learning - ACARA Digital Technologies Curriculum Officer Martin Levins (NSW) and Steve Grant (SA) will deliver a workshop on Project Based Learning (PBL) and how Digital Technologies can be integrated. 

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Steve Grant's current role at ACARA has him supporting schools in South Australian and schools in the southern part of the Northern Territory. Steve is an experienced educator and school leader, having worked as a Science teacher, head of learning area, and head of house. Steve most recently was a professional learning consultant with Scitech in Perth. Steve has developed and presented a range of professional learning programs for teachers, school leaders, schools and school districts, with workshops in STEM, Science, Mathematics, Digital Technologies, Design and Technologies and project-based learning.

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Martin Levins current role at ACARA has him supporting schools in the New England area of New South Wales and the Northern Territory (Arnhem Land). He is a past President of the Australian Council for Computers in Education (ACCE). Martin is considered a pioneer of internet use in K–12 education in Australia through his role of a director of information technology; he is a hands-on primary, secondary and tertiary educator. He has helped a generation of teachers and students through huge cultural changes of the technological revolution. Martin continues to play a leading role in strategic boards and committees. These include the ACCE, EduTech national conferences, Future-u.org and Day of STEM (Life Journey) advisory committees. He is also Australia’s affiliate representative to the International Society for Technology in Education (ISTE). 

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First LEGOⓇ League (FLL) deep dive into the Research Project. In this workshop, we will explore how we can use the Engineering Design Process to guide students' inquiry and prototype development for the FIRST LEGO League research project. After exploring examples of integrated STEM inquiry and FLL projects we've developed at Iona Presentation College Junior School, participants will work collaboratively to inquire into, and develop a prototype solution to a past FLL challenge.   Presented by FLL Coach Michael Graffin Robotics Teacher at Iona Presentation College Junior School. 

Michael Graffin (@mgraffin) 

International Society for Technology Education Emerging Leader & STEM X Academy Alumni  

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FIRST LEGO League Overview – “What's the big picture?” Tim Keely has been working in STEM Outreach at Curtin for nearly 10 years.  In his humble opinion, the FIRST LEGO League (FLL) is a program that embraces STEM, 21st century skills and PBL.  Tim will present an overview of the FLL.  The timeline, the comp, the different judging areas, the robot game and the overall feel of the comp will be explored, to give you the confidence and enthusiasm to tackle it in your school. This is NOT a tech-head, robot session.  This is the big picture of what FLL is all about.

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Adelaide Universities Computer Science Education Research (CSER) run a range of Digital Technologies programs for Australian teachers, including a range of free, online CSER MOOC courses, free professional learning events, and a National Lending Library.

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Firebird Learning - LEGOⓇ - Project Based Learning (PBL) via the Hero's Journey, using LEGOⓇ Serious PlayⓇ “Geniuses, Designers, and Heroes” A first step on the road to Project Based Learning in your school.
A couple of years along with the Technologies curriculum… where to next?
Do we tighten the bolts on our planning documents? Do we take what we’ve learned back to our old programs and find a home for it? Do we go looking for new shiny tech to use?
Or do we focus on the learning itself, emboldened by our new bag of skills and tools to empower our students?
Alvin Toffler proposed that “the illiterate of the 21st century will be those who cannot learn, unlearn, and relearn.” Project-based learning in any of its many guises offers us a tangible method to ensure our students develop this essential literacy for their future prosperity.
In this workshop you will learn to plan, position, and facilitate a first implementation of project-based learning in your own school, based on your own experiences so far with the Technologies curricula, following a flexible “master key” framework. To deeply explore possibility, invite creative expression, and empower collaboration between colleagues, the workshop will be facilitated using the LEGOⓇ Serious PlayⓇ methodology.

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SeeSaw & STEMtastic Science - I will showcase the way in which I have shifted the focus of my science learning program to incorporate both digital technologies (including Seesaw digital portfolio) and a focus on real-world STEM problems and projects. As well as showing how I have embedded digital technologies and a STEM focus in science, we will work together to plan for STEM/digital technologies learning within the framework of the mandated science curriculum for the primary years.

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Participants would benefit from having a device that can access the Internet and the Seesaw app if they are working on a tablet/iPad.

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Rachael Lehr is the science specialist and digital technologies lead teacher at West Beechboro Primary in Perth. She teache science with a strong hands-on inquiry and STEM focus; embedding digital technologies into science learning. In addition she also teaches students coding, runs a Minecraft club and hosts a STEM club for girls.

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Scitech are attending this event in-kind thanks to a partnership between Scitech and Rio Tinto. This partnership enables various groups, schools and organisations who may not have the financial means to book a Scitech experience the opportunity to have programs in-kind. Rio Tinto are delighted to support this event through the Scitech partnership to upskill teachers and provide opportunities for them to experience robotics in this way.

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Metaverse and overviews of AR / VR / MR - presented by Geoff Kaye who has developed some great activities for use in schools. 

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Participants will be able to download the Metaverse app from this URL  - suggest doing this prior to the day.
http://studio.gometa.io

You will then have to first register your details and create a 'user account' in order to be able to create an AR app.
The app and user accounts are free. 

Attendees for this session will also need a QR code reader app.

 

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TICKETS

$35

$free   

for Inland Lighthouse Network Schools 

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Presenters details

Thanks to all these organisations

for participating

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Sponsors
Tickets
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Workshop locations on the day

CONTACT

Deanne Poole

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Home: Contact

BUS

Bus from Curtin to Northam return.

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Pickup and drop-off point. 

Bus bay outside building 220A (see below map)

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Please park in PI1 (see below map)

If you have not parked at Curtin before you will need to download and set up the CellO Park app.

It is very easy to use once set up. As set up takes a few minutes you may wish to do this prior to the morning.

More details about this app and its setup can be found at: https://properties.curtin.edu.au/transport/payg.cfm

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Bus details
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